Max for Live
Max for Live puts the vast creative potential of the Max development environment directly inside of Live. It powers a range of instruments and effects. And for those who want to go further, it lets you customize devices, create your own from scratch, and explore another world of devices produced by the Max for Live community.
Design your system
Create and customize
Max for Live is a platform to build your own instruments and effects, tools for live performance and visuals, and much more. You can open up any of Live’s Max devices, see how they’re built, and change them to meet your needs. You can build your own from scratch using the same components. And you can even use Max to change the way Live works, including the properties of tracks, clips and scenes.
Extend Live
Max for Live can completely change how Live interacts with all things external. Reconfigure connections to hardware controllers & synthesizers. Route audio to multiple sets of speakers from your Live project. Use Live to control physical objects like motors and lights using Arduino, OSC and other technologies—there are infinite possibilities for connection and control between Live and the world surrounding it.
Join a community of device builders
There’s a constantly growing collection of instruments, effects and tools. From curious tinkerers to professional designers, Max for Live’s worldwide community makes high-performance effects, customised hacks and everything in between. You can share your own, or just enjoy using the work of others.
Devices made by Ableton
In addition to the devices built by the Max for Live community, you’ll also find Max for Live devices in Live built by us. These devices are available right in the Live 11 Browser together with Live’s native Instruments and Effects. Included in the list are LFO, MIDI Monitor, the Drum Synth collection among many others.
Built on Max
What is Max?
For more than 20 years, Max has been an essential platform for artists and creatives who want to explore the limits of what’s possible with music, visuals and technology.